Background[edit | edit source]
Situated at the far north end of the valley is this enchanted meadow.
The magical meadow seems to resist the effects of nature, as it is carpeted with green grass and flowers at all times of the year. A single large tree grows in the middle of the area, bearing brightly-colored fruit. A carved stone also sits in the meadow, bearing the words "Erana's Peace". Any who enter the meadow feel an overwhelming sense of peace and calmness.
The meadow is believed to be the final resting place of the Archmage Erana. This is later found to be untrue, as the stone covers nothing but a small hollow holding a spell scroll.
In-Game Interactions[edit | edit source]
Above all else, Erana's Peace is by far the safest and most helpful place in the entire valley. Monsters will not attack, and the Hero will have all his health fully restored upon sleeping here.
The fruit of the tree can be eaten in place of the Hero's daily meal. He will only be able to take and eat one fruit at a time, but there is an indefinite number on the tree and he will never deplete them. However, he cannot carry the fruit with him, they must immediately be eaten.
"If thy Will is Magic, so shall I share. Open this Stone and claim what is there."
This is a hint to cast the Open spell, which will open or move the stone, revealing the scroll underneath.
Trivia[edit | edit source]
- Puzzle Points are given for eating the fruit on the tree. The Magic User also gains points for sleeping in the meadow, as well as finding the Calm spell.
Behind the Scenes[edit | edit source]
- Although Erana's Peace is said to be a place of safety and protection from monsters, in practice many "special" screens in the valley are inaccessible to monsters, like the screens around the Spielburg Town, the Dryad's Wood, the Meeps' Peep, and many others. Still, Erana's Peace is the best place where the Hero can spend the night.
- The stone under which the Calm spell is found, reads "ERANA'S PEACE". However the letters are crude, and can also be read (perhaps intentionally) as "GURUKA". Indeed, if the Hero examines the stone more than once, he will think that the stone reads "Guruka's Peace". This is an in-joke referring to Producer Guruka Singh Khalsa. In his personal life, Khalsa is a sikh who follows a non-violent movement.
|Locations in Quest for Glory I EGA|
|Realm||Barony of Spielburg|
|Major Locations||Spielburg Castle · Spielburg Pass · Spielburg Valley · Spiegelsee · Town of Spielburg|
|Town Locations||Aces and Eights Tavern · Spielburg Adventurer's Guild · Alley · Bakery · Barber Shop · Butcher Shop · Dry Goods Store · Farmer's Mart · Hero's Tale Inn · Little Old Lady's House · Zara's Magic Shop · Sheriff's House · Sheriff's Office · Thieves' Guild|
|Forest Locations||Archery Range · Baba Yaga's Hut · Brigand Fortress · Dryad Oak · Erana's Peace · Flying Falls · Goblin Hideout · Graveyard · Healer's Hut · Heinrich's Farm · Kobold Cave · Meeps' Peep · Mushroom Ring · Snow Field · Secret Passage · Troll Cave · Zauberberg (Wizard's House)|
|Other Curiosities||Antwerp · Fox · Spore-Spitting Spirea|